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Understanding Quest-Based Learning: Creating effective learner experiences through game-based mechanics and community

April 2013. Join this webinar to explore the tools, pedagogies, and results of a year-long design-based research project involving quest-based learning. Researchers at Boise State have built a digital learning system founded on game-based elements including quests, experience points, badges, achievements, leveling, and student choice. Quest-based learning, an instructional design theory, leverages game mechanics and game-like learning…


Going Virtual! The Status of Professional Development and Unique Needs of K-12 Online Teachers

November 2010. Going Virtual! 2010 is a follow-up report to the Going Virtual! Research series started in 2007. The purpose of the series is to describe current trends on the status of professional development for K-12 online teachers, as well as identify the unique needs and challenges faced by these instructors. In fall 2010, a national survey…


Going Virtual! Unique Needs and Challenges of K-12 Online Teachers

October 2008. The findings in this report represent Phase II of the Going Virtual! research series. In this report, we posed the question, “What are the unique needs and challenges of K‐12 online teachers?” The first phase of the Going Virtual! research series, conducted in 2007, investigated the national status of professional development for K‐12 online teachers.…